Sustainability Leadership Fellow Cohort: 2016-2017
Ph.D. Candidate, Department of Civil and Environmental Engineering
Research Summary: I work on planning for future water resources and public outreach. Specifically, I am building a video game to both educate and extract great ideas from game players. The game is called Dipsa, the Greek word for “thirst,” and places the gamer in the role of a water manager who must meet demands from water users constrained by budget and law. Our research is to investigate how well gamers can improve sustainability and equitability of water management compared to computer models.